Tuesday, 22 April 2014

Infamous 2 (1.5)

Title: Infamous 2
Platform: PlayStation 3
Developed by: Sucker Punch productions
released: 2011


Infamous 2 is a sequel to the original Infamous and all its shock value. You play as the re-voiced character from the original (as per today’s craze), Cole, who throws you into a battle with a giant beast within a world tormented by conduits and plague.

Besides the better graphics and the different voice actor, the game remains the same as the last. I did notice some environmental damage that was a nice touch and added a little mechanic to falling objects kill enemies; I say small because it seems sporadic and unnecessary. You are given the same choices as before: Do you want to be a good guy or a bad guy? Most game mechanics remain the same and often you find yourself powering up electrical devices to progress through the game.

If you liked the comic book style of Metal Gear Solid Peace Walker, and never just saw it as a compromise due to its mobile platform, then you might enjoy Infamous 2’s increase in comic use for the story telling compared to the first. The comic style does change often so I feel it lacks any real comic immersion and appears to be more of a lazy way to tell a story, one step above in-game collectable books. However, the comic vibe relates nicely to the now comic-book-coloured visuals this time around, even if they are disjointed somewhat. Sadly, much like in Peace Walker, the constant change in visuals is conducive of me losing track of the plot and just playing a game rather than through a story; I’m a story-time kind of guy.


All in all, this is a fun game and has improved on the first. To me however, it is more of an Infamous 1.5 than a 2 due to its lack in developments, hence why the gameplay isn’t mentioned much within this review.

If you hadn't picked up the first, I can't say you had missed much after buying this one. In fact, it feels more of a choice between the two if you are after your money's worth, (get this one).

7.1

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