Title: Infamous 2
Platform: PlayStation 3
Developed by: Sucker Punch productions
released: 2011
Infamous 2 is a sequel to the original Infamous and all its shock value. You play as the re-voiced character from the original (as per today’s craze), Cole, who throws you into a battle with a giant beast within a world tormented by conduits and plague.
Besides the better graphics and the different voice actor,
the game remains the same as the last. I did notice some environmental damage
that was a nice touch and added a little mechanic to falling objects kill
enemies; I say small because it seems sporadic and unnecessary. You are given
the same choices as before: Do you want to be a good guy or a bad guy? Most
game mechanics remain the same and often you find yourself powering up
electrical devices to progress through the game.
If you liked the comic book style of Metal Gear Solid Peace
Walker, and never just saw it as a compromise due to its mobile platform, then
you might enjoy Infamous 2’s increase in comic use for the story telling
compared to the first. The comic style does change often so I feel it lacks any
real comic immersion and appears to be more of a lazy way to tell a story, one
step above in-game collectable books. However, the comic vibe relates nicely to
the now comic-book-coloured visuals this time around, even if they are
disjointed somewhat. Sadly, much like in Peace Walker, the constant change in
visuals is conducive of me losing track of the plot and just playing a game
rather than through a story; I’m a story-time kind of guy.
All in all, this is a fun game and has improved on the
first. To me however, it is more of an Infamous 1.5 than a 2 due to its lack in
developments, hence why the gameplay isn’t mentioned much within this review.
If you hadn't picked up the first, I can't say you had missed much after buying this one. In fact, it feels more of a choice between the two if you are after your money's worth, (get this one).
7.1
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